In a world where order suppresses independent thought, a young girl uses her creativity to break free from the oppressive societal system.
Social & External
A man entranced by his dreams and imagination is lovestruck with a French woman and feels he can show her his world.
A private detective searching for a killer comes across a satanic cult from another dimension, monsters called up from hell and murderous ninja assassins.
In the world of the Murkworks where nightmares are made, the evil Synonamess Botch hatches a scheme to make non-stop nightmares. Only Ralph and Mumford, misfits from the cheery land of Frivoli where good dreams are made, can stop him.
The man in the sand distributes dreams to a group of strange characters.
Young Vincent Malloy dreams of being just like Vincent Price and loses himself in macabre daydreams that annoy his mother.
Young Bart Collins lives with his widowed mother Heloise. The major blight on Bart's existence is the hated piano lessons he is forced to endure under the tutelage of the autocratic Dr. Terwilliker. Bart feels that his mother has fallen under Terwilliker's sinister influence, and gripes to visiting plumber August Zabladowski, without much result. While grimly hammering away at his lessons, Bart dozes off and enters a fantastical musical dream.
An orphaned child's dreams—and nightmares—manifest physically as he sleeps.
a sad, highly imaginative girl utilizes her unknown conjuring powers to get what she needs when she needs it the most.
The protagonist dreams of a better life, and his dreams take the form of colorful magazines.
An attempt to bring the work of surrealist artists to a wider public. The plot is that of an average Joe who can conjure up dreams that will improve his customer's lives. This frame story serves as a link between several avant-garde sequences created by leading visual artists of their day, most of whom were emigres to the US during WWII.
Sana suddenly awakes and is transported to a dream world by someone or something? What she experiences will change her life in the real world forever…
After experiencing a traumatic loss of a colleague, Saanjh starts seeing a mysterious girl in his dreams who takes him through the seven stages of grief.
AMBIENT TRIP COMMANDER is the story of Samantha Tapferstern, a geeky young woman who lives a rather dull life in a medium-sized European city. She works a mundane job at a synthesizer store and spends her lonely evenings playing RPG games. One day she receives a cryptic email from a hacker group inviting her to Lonetal, a village secluded somewhere deep in the European Alps. As we follow her journey to Lonetal, things become more sinister and a grand mystery starts to unfold…
A psychiatrist, familiar with the knife-wielding dream demon Freddy Krueger, helps teens at a mental hospital battle the killer who is invading their dreams.
A young British girl born and reared in India loses her neglectful parents in an earthquake. She is returned to England to live at her uncle's castle. Her uncle is very distant due to the loss of his wife ten years before. Neglected once again, she begins exploring the estate and discovers a garden that has been locked and forgotten. Aided by one of the servants' boys, she begins restoring the garden, and eventually discovers some other secrets of the manor.
Gary, a musician, is trapped in an unhappy relationship with his live-in lover, Dora. He becomes enthralled with a beautiful seductress who enters his dreams, and tries to control his dream-state so he can spend more and more time with her. When Gary sees his mystery woman's face on a bus billboard, he discovers she is real, and fate brings him an opportunity to meet her.
Dorothy Gale, a shy kindergarten teacher, is swept away to the magic land of Oz where she embarks on a quest to return home.
In a small American town, a diabolical circus arrives, granting wishes for the townsfolk, but twisted as only the esteemed Mr. Dark can make them. Can two young boys overcome the worst the devil himself can deal out?
A young woman, institutionalized by her abusive stepfather, retreats into a vivid fantasy world where she envisions a plan to escape. Gathering a group of fellow inmates, she embarks on a quest to collect five mystical items, blurring the lines between reality and imagination.
A child is born. We see underwater swimmers representing this. He is young, in a jungle setting, with two fanciful "instincts" guiding him as swooping bird-like acrobats initially menace, then delight. As an adolescent, he enters a desert, where a man spins a large cube of metal tubing. He leaves his instinct-guides behind, and enters a garden where two statues dance in a pond. As he watches their sensual acrobatics of love, he becomes a man. He is offered wealth (represented by a golden hat) by a devil figure. In a richly decorated room, a scruffy troupe of a dozen acrobats and a little girl reawaken the old man's youthful nature and love.