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The planet Zion is mankind's last hope for survival. But the legions of Victim are intent on destroying humanity! Five humanoid fighting weapons called Ingrids are capable of stopping the onslaught, but only the best pilots are chosen to become Pilot Candidates. The fate of Zion rests with these chosen few.
Paranormal photographer Kouhei stumbles into the arms of Hazuki, a vampire beauty who has waited for years to be freed from a forgotten castle. Unwilling to part with her unwitting hero, the petite vamp follows Kouhei home and starts causing trouble. But domestic disorder is the least of Kouhei’s problems. With dark forces gathering, he’s about to enter a world he can’t begin to comprehend!
Okano Makoto transferred to the school in his home town. There, he spent normal but happy school days with his sister, Hinata, a jokey classmate, Tachibana Tsutomu, Shikouin Kasumi, Tsutomu's childhood friend, and other friends. One day, after school, Makoto heard someone playing the harmonica. That melody made him feel something old, and it brought him to the roof of the school buildings. There, he met a girl in the dusk. It was Narukaze Minamo who turned her face to him with a smile. She was a childhood friend, but they had lived separately for years. Hiding their true thoughts, Makoto and his friends spend their lives in school. Their stories in a mysterious town are about to begin.
Hanaukyou Tarou, a high school student whose parents have died, is forced to move to Tokyo into his grandfather's residence. However he does not know that his grandfather is very rich and that he left the residence (with all the staff) to Tarou. The staff is composed only of professional maids and there are many of them in the house! Unfortunately Tarou is allergic to women and changes colour whenever they touch him (and because they were used to their previous master's habits they touch Tarou a lot!). But there is one maid named Mariel whose touch has an opposite effect on Tarou.
Ryoma Echizen is a young tennis prodigy who has won 4 consecutive tennis championships but who constantly lies in the shadow of his father, a former pro tennis player. He joins the Seishun Gakuen junior highschool, one of the best tennis schools in Japan, and there along with his teamates he learns to find his own type of tennis in an attempt to defeat his biggest obstacle of all: his father as well as himself.
On Christmas Eve, Hiro Hirono meets a girl named Miyako Miyamura as she chases a purse snatcher. Hiro later finds out that Miyako also goes to the same school as he does and they start hanging out together. This makes Hiro's childhood friend, Kei Shindō, feel left out, so she tries to compete with Miyako for Hiro's affection, creating a love triangle. Meanwhile, Renji Asō meets a girl named Chihiro Shindō at an abandoned train station. He soon learns that Chihiro suffers from a type of amnesia where her memory lasts for only 13 hours. He also discovers Chihiro's dream of writing a novel, but she has never been able to fulfill that dream due to her condition. Renji then decides to help her fulfill that dream.
Meet Yohko Yamamoto - a cat-eyed, 15-year-old girl in the late 20th century with a love for videogames and Pocky. Because of her exceptional talent with arcade shooters, she's been recruited by Lawson to travel a thousand years into the future to pilot the prototype ship TA-29. Together with Ayano Elizabeth Hakuhoin, Madoka Midoh and Momiji Kagariya, Yohko leads the Terran team against Rouge and Ness' infamous Red Snappers in this epic space adventure.
The adventures of con-artist Iyami and his sidekick Chibita as they constantly get foiled by a group of trouble-making sextuplets. The series also focuses on the similarly comical and bizarre members of the town, and the far-out situations they get into.
Here in this magic academy city of Ashram, where everyone is required to live in dormitories, a close-knit group of girls known as “Pentagrams” pursue their studies, including training in manners and magic, to become “true ladies.” Arsnotoria, one of the students in Ashram, lives in Dorm 5 and is always with her dormmate friends: Mel, who’s the life of the party, Petit Albert, who’s quiet and does things at her own pace, Picatrix, who wants to be the class president, and Abramelin, who’s always cool. They take classes and work on their school duties together, and they throw tea parties after school in “that room”…
When Saku took in a stray black cat, she never expected that he would become the equivalent of a housekeeping life partner. But Yukichi, a giant cat who towers over Saku, is not your ordinary feline. He takes great pride in his culinary skills, and a good sale at the supermarket always gets his whiskers twitching. Saku may not have her act together yet, but at least she has Yukichi!
Matsuinu follows the everyday adventures of six round and cuddly pooches that lead peaceful and relaxing lives, encouraging the audience to share in their warm and fluffy feelings.
Misaka's electro-manipulation skills - and her delightfully destructive railgun projectile movement - make her a rock star in Academy City. The techno-metropolis is filled with supernaturally powerful students known as Espers, including Misaka's flirtatious friend and roommate, Shirai Kuroko. She uses her teleportation skills as a member of the Judgment law enforcement team, fighting crime alongside fellow agent Uiharu. Joined by their friend Saten, a spunky Level 0 Esper, Misaka, Kuroko, and Uiharu have a blast taking on danger whenever and wherever it arises.
Aspiring singer Shuichi Shindo and his band, Bad Luck, work to become Japan's next musical sensation, while he struggles to capture Eiri Yuki's attention.
Touma Kamijou is a student living in Academy City, a highly advanced place in terms of technology. Despite being gauged as a level zero esper (no powers), he possesses on his right hand the Imagine Breaker, an ability that negates any power whatsoever. Touma finds a young girl named Index who is trying to run away from Necessarius, a powerful magic organization that she is member of. Blessed with the skill of memorizing any sort of information, she holds 103,000 forbidden magical books within her head. As science and magic cross paths, Touma must face several dangers amid espers and magicians who appear in the exciting scientific town.
Kenzou Tenma, a Japanese brain surgeon in Germany, finds his life in utter turmoil after getting involved with a psychopath that was once a former patient.
Hikaru Shindō is just a normal 12-year-old boy, but one day he's rummaging through his grandfather's things to see if he can find something to sell and pulls out an old go board. A ghostly apparition appears out of the board and tells Hikaru his sad story. His name is Fujiwara no Sai, a man who was a go instructor to the emperor of Japan a thousand years ago. However, because of the bad sportsmanship of his opponent during a game, Sai was accused of cheating and banished from the city. With no livelihood or any other reason to live, Sai committed suicide by drowning himself. Now, he haunts a go board, and wants to accomplish the perfect go game, called the "Hand of God" which he hopes to do through Hikaru. If Hikaru will be able to do it or not (or even wants to) will have to be seen.
The son of a world famous mystery writer, Jimmy Kudo, has achieved his own notoriety by assisting the local police as a student detective. He has always been able to solve the most difficult of criminal cases using his wits and power of reason.
For as long as he can remember, Ichigo Kurosaki has been able to see ghosts. But when he meets Rukia, a Soul Reaper who battles evil spirits known as Hollows, he finds his life is changed forever. Now, with a newfound wealth of spiritual energy, Ichigo discovers his true calling: to protect the living and the dead from evil.
Teenager Speed Racer aspires to be the world's best race-car champion with the help of his friends, family and his father's high-tech race-car, the Mach 5.
In 2071, roughly fifty years after an accident with a hyperspace gateway made the Earth almost uninhabitable, humanity has colonized most of the rocky planets and moons of the Solar System. Amid a rising crime rate, the Inter Solar System Police (ISSP) set up a legalized contract system, in which registered bounty hunters, also referred to as "Cowboys", chase criminals and bring them in alive in return for a reward.
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