"Don’t be weird."
A highly stylized, science-fiction/dark comedy short that follows the events of an off-kilter young man who constructs a time machine to impress his female coworker, taking her to the future.
Social & External
Unknown Role
Donald is leading a scout troop consisting of his nephews on a hike in the woods. Donald isn't nearly the expert on the woods that he thinks he is, much to the amusement of the boys. In a bid for sympathy, he douses himself in catsup and fakes injury; the boys bandage him so thoroughly he can't see, and he stumbles into a pot of honey, and is soon getting all too much attention from a bear.
Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
Donald hears a radio philosopher advise to laugh and count ten when he gets angry. He tries it successfully, then settles into his hammock for a nap. Between a caterpillar and the hen chasing it, he's soon tangled up and counting ten again. He also shrugs off a bird using his lemonade as a birdbath, but when a woodpecker attacks his apple tree, burying Donald in apples, he snaps.
Donald and Goofy are trappers in the frozen south (Antarctica) with different approaches. Donald sees a penguin and dresses as one to lure her to the chopping block; Goofy baits a trap with fish (then acts like a walrus to capture one that steals his bait bucket).
Schoolboy Donald is torn between his angel and devil sides, though in Donald's case, the devil side isn't hard to resist. But the smoking he's encouraged to do turns him green and gives him regrets, and when the good side shows up and kicks evil's butt, Donald cheers.
Tom sets out to capture and eat a canary.
An imp makes a tramp change places with a scarecrow who is permitted to roam about changing other scarecrows into living beings and having merry times with them so long as he keeps the magic wand in his hand.
Barry's starting over.
Mickey and Thomas, stars on the rise, and their friends and crew find themselves trapped in a deadly game by a killer who has dubbed himself 'The Auteur'.
Adult Natasha travels back in time to speak to her younger self, as a way to reconcile and forgive herself for what had happened.
In a bleak and oppressive totalitarian society ruled by Big Brother, personal freedoms are nonexistent and surveillance is constant. Art is mocked and destroyed, and imagination is considered a serious illness. In this grim world, a brilliant mathematician engages in a forbidden romance with a colleague and learns about a secret resistance. He is faced with a choice - to join or betray it.
Min-won, who is preparing for Seoul University's rolling admissions, does not pass his English listening test due to Seul-gi's fart.
A man awakens on an operating table with no idea where or even who he is. Armed with only one memory of a girl on a beach and a tattoo on his hand that reads "ELI," he must elude his captors and unravel the truth behind his missing identity.
In a local cafeteria, an unlikely trio of friends argue about how to rob the bank from across the street. It all changes when the waitress who serves them discovers their plans.
A three part meditation.
Toby believes he can make things disappear into the darkness of his attic. Maybe even his stepfather.
Manhattan dentist Peter Pearce is facing a midlife crisis after his wife of 35 years leaves him. On the spur of the moment, he books a trip to Tulum, Mexico, only to crash his son’s bachelor party.
With depth, intimacy, and humor, FLOAT! captures filmmaker Azza Cohen's magnetic grandma’s life-affirming journey learning to swim at 82, inspiring audiences to defy societal expectations of aging and to boldly look forward at every stage.
Let's Bring Them Alive. is inspired by Georges Seurat's revolutionary painting "A Sunday Afternoon on the Island of La Grande Jatte" An empathetic soldier confesses pretending dead on the battlefield in order to avoid killing anyone.