"Zoinks!"
Fred, Daphne, Velma, Shaggy, and the talking dog, Scooby-Doo, travel on the Mystery Machine van, in search of weird mysteries to solve.
Stream
Social & External
Shaggy Rogers (voice)
Scooby-Doo (voice)
Fred Jones (voice)
Daphne Blake (voice)
Velma Dinkley (voice)
Asakura Hana finds that being the son of Asakura You & Anna isn't all it's cracked up to be, and his boredom has him itching for any kind of excitement. But when a fight comes straight to his doorstep, it's from a place he least expects—his own family? The battle for Asakura supremacy begins!
Mickey and pals welcome everyone back to the clubhouse for all-new adventures filled with songs, laughs, handy helping, and fun new surprises.
The story tells about two girls who envy of each other due to differences in identities and backgrounds, but after exchanging souls, they each discover their own brilliance and re-understand their own value.
Gabriel, an ordinary boy who has just moved from London to the countryside, is bored and misses the friends he left behind. He gazed out the window, as if wanting to escape from it all... until something strange caught his attention: mysterious smoke rising from the woods near his house. As he follows it to investigate, his world becomes intertwined with the hidden world of mages.
Nan Xiangwan, a successful HR manager, struggles with anxiety. Through psychiatric treatment, she revisits her high school years, where she faced personal and academic challenges. Along the way, she forms a meaningful friendship with Lin Xiaoran, a sports student, and begins to learn valuable lessons about success and self-worth.
Higashigaoka High School’s male swimming club presently has only three second-year members – leader Sakaki Shuhei, Shinozuka Daiki and Koganei Haruyoshi. They welcome the new school year with the aim of getting members.
A special investigative unit tackles everything from mysterious disappearances and shadowy figures to eerie supernatural phenomena.
The Guardians must save Meridian from the evil sorcerer Phobos and Cedric who are searching for Phobos' sister, the long lost princess of Meridian and true heir to the throne. They later find her and the Guardians then set about saving her from Phobos. When Meridian is freed from evil and true heir takes the throne, a new mysterious sorceress named Nerissa frees Phobos' top henchmen and reforms them as the Knights of Vengeance. Once the Guardians learn more about the sorceress and her evil plan of reuniting former Guardians, they are able to defeat the Knights only to have more powerful Knights, in addition to the former Guardians attack them.
Martin Mystery has a passion for all things paranormal. When he's not at school, this teenage lover of supernatural ooze works undercover for a secret bureau specialising in mysterious phenomena. Together with his older stepsister Diana, Java (a massive caveman lost in time) and Billy (a small green hovering creature), he checks out weird wonders. Martin is always bursting with energy and seldom thinks before he leaps. Diana is his guardian angel – a straight-A student, she brings the brains to their missions. Seen a zombie, alien or ghost? Call Martin Mystery.
The high commander of an alien expedition lands on Earth -- what he considers to be the least-important planet -- in human form as Dick Solomon. Along for the ride are his alien compatriots Harry, Sally and Tommy -- who is the eldest of the group but is now angrily trapped in a teen's body.
The mishaps of Chavo, an 8-year-old Mestizo-Latino American orphan boy who lives in a village. Together with Quico, Chilindrina, Ñoño and La Popis, Chavo experiences a series of humorous entanglements.
Crank up the 8-track and flash back to a time when platform shoes and puka shells were all the rage in this hilarious retro-sitcom. For Eric, Kelso, Jackie, Hyde, Donna and Fez, a group of high school teens who spend most of their time hanging out in Eric’s basement, life in the ‘70s isn’t always so groovy. But between trying to figure out the meaning of life, avoiding their parents, and dealing with out-of-control hormones, they’ve learned one thing for sure: they’ll always get by with a little help from their friends.
Yang Yishan, a boy who grew up in Shanghai, escaped from his aunt to pursue freedom and went to school in the northeast far away from Shanghai. With Zhao Doudou's and her friends' help, he learns to adjust to the strange place.
Nana Osaki and Nana Komatsu meet while traveling to Tokyo in pursuit of their respective dreams, and decide to be roommates. Although drastically different people, the two become very close and together they find out if their biggest dreams have room for their best friend.
Ponyland is the home of all your favorite classic Little Ponies. Together, they live a life of games, songs and harmony with allies like the Bushwoolies and Furbobs. But, occasionally, there are problems in Ponyland and the Little Ponies of Paradise Estate must face evil witches, goblins, Stone Backs, Grundles and more!
The world's favorite chicken-hearted canine, as a puppy? That's right! And the old gang is back with him. Shaggy, Daphne, Velma, and Freddy are all here as gangly kids — goofing off, solving kid-size mysteries, and having run-ins with ghouls, ghosts, and goblins.
Whatever Happened to the Likely Lads? is a British sitcom which was broadcast between 9 January 1973 and 9 April 1974 on BBC1. It was the colour sequel to the mid-1960s hit The Likely Lads. It was created and written, as was its predecessor, by Dick Clement and Ian La Frenais. There were 26 television episodes over two series; and a subsequent 45-minute Christmas special was aired on 24 December 1974. The cast were reunited in 1975 for a BBC radio adaptation of series 1, transmitted on Radio 4 from July to October that year. In 1976, a feature film spin-off was made. Around the time of its release, however, Rodney Bewes and James Bolam fell out over a misunderstanding involving the press and have not spoken since. This long-suspected situation was finally confirmed by Bewes while promoting his autobiography in 2005. Unlike Bewes, Bolam is consistently reluctant to talk about the show, and has vetoed any attempt to revive his character.
Scooby-Doo and the Mystery, Inc. gang are launched into the 21st century, with new mysteries to solve.
The Mystery Inc. gang solve bigger mysteries while also encountering many memorable celebrities.
This incarnation of the popular cartoon series finds Scooby and the gang living in Crystal Cove, a small town with a long history of ghost sightings, monster tales and other mysteries ripe for the sleuths to solve once and for all. But the longstanding Crystal Cove residents, who bank on the town's reputation to attract tourists, are prepared to do what it takes to protect their turf.
Everyone’s favorite mystery-solving Great Dane is here to find clues, along with a little help from his energetic nephew and four human companions.
Ren and Stimpy are a mismatch made in animation heaven with nothing in common but a life-long friendship and an incredible knack for getting into trouble. Join them in their bizarre and gross world for some outlandish situations coupled with hilarious jokes.
The Scooby-Doo/Dynomutt Hour is a 60-minute package show produced by Hanna-Barbera Productions in 1976 for ABC Saturday mornings. It marked the first new installments of the cowardly canine since 1973, and contained the following segments: The Scooby-Doo Show and Dynomutt, Dog Wonder.
The gang decide to go traveling in the Mystery Machine, seeking fun and adventure during what could possibly be their last summer break together. However, havoc-wreaking monsters seem to be drawn to them, appearing almost every stop of the way.
Shaggy and Scooby-Doo and friends must return 13 ghosts which they inadvertently released to a magical chest. Together with Daphne and Scrappy-Doo, along with newcomer Flim-Flam, they travel the world facing the ghosts that must be returned to the chest.
What happens when a child outgrows his trusty Imaginary Friend, the pal that stuck with him through all of the highs and lows of growing up? Well, these creations pack up and head for Foster's Home for Imaginary Friends! Foster's is a one-of-a-kind Victorian mansion filled with hundreds of unique characters from all over the world, thought up by completely different children for completely different reasons. These creatures all live together in this vast, sprawling home with more rooms than you could ever dream possible! Mac, a clever but somewhat shy 8-year-old boy, discovers Foster's when his mom tells him he's too old for his Imaginary Friend Blooregard. Not ready to part with his trouble making best buddy, Mac takes Bloo to Foster's with the hope of giving him a safe place to live, while still being able to visit every day.
The New Scooby and Scrappy Doo Show is the sixth incarnation of the Hanna-Barbera Saturday morning cartoon Scooby-Doo. It premiered on September 10, 1983, and ran for one season on ABC as a half-hour program made up of two eleven-minute short cartoons. The show is a return to the mystery solving format and reintroduces Daphne after a four-year absence. The plots of each episode feature her, Shaggy, Scooby-Doo, and Scrappy-Doo solving supernatural mysteries under the cover of being reporters for a teen magazine.
Two brothers, Wirt and Greg, find themselves lost in the Unknown; a strange forest adrift in time. With the help of a wise old Woodsman and a foul-tempered bluebird named Beatrice, Wirt and Greg must travel across this strange land, in hope of finding their way home. Join them as they encounter surprises and obstacles on their journey through the wood.
The Fraggles are a fun-loving community of creatures who live in a subterranean fantasy land where they love to play, sing and dance their cares away, sharing their world with the tiny Doozers and the giant Gorgs. The series teaches empathy and tolerance and encourages children to understand people different from themselves.
When Shaggy's rich Uncle Albert goes missing and is presumed dead, Shaggy receives an inheritance, which he uses to upgrade the Mystery Machine so it can transform itself into other types of vehicles. Before disappearing, Uncle Albert made some enemies and it is up to Shaggy and his trusty canine, Scooby-Doo, to defeat those enemies, the most dangerous of whom is evil Dr. Phineas Phibes. Armed with the upgraded Mystery Machine, a loyal robot servant and their new riches, Shaggy and Scooby must stop Dr. Phibes' evil plans and save the world.
Danger Mouse is back saving London, saving the World and, most importantly, saving Penfold in brand new and fantastically absurd, energetic adventures.
A mild-mannered young bird and his best friends, a pair of rambunctious siblings called Fee and Foo, seek adventure and mischief in the magical forest that they call home.
Aside from doubling the length of each episode, The New Scooby-Doo Movies differed from its predecessor in the addition of a rotating special guest star slot; each episode featured real-life celebrities or well known fictional characters joining the Mystery, Inc. gang in solving the mystery of the week. Some episodes, in particular the episodes guest-starring the characters from The Addams Family, Batman, and Jeannie, deviated from the established Scooby-Doo format of presenting criminals masquerading as supernatural beings by introducing real ghosts, witches, monsters, and other such characters into the plots.
Chip and Dale head a small, eccentric group of animal characters who monitor not only the human world, but the animal community as well, solving mysteries wherever they may be. The "Rescue Rangers" take the cases that fall through the cracks.
Together with Cornfed, his portly, porcine partner in crime solving, this defective detective amazingly manages to solve crimes and be a single parent to his hilariously dysfunctional sons at the same time.
Travel the world with the Thornberrys and come face-to-face with blue sheep in Nepal, emus in Australia, marmots in Pakistan, flash floods in Siberia, Egyptian burial chambers, a runaway hot air balloon, a rock slide on the Karakoram Highway and more!