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In this newsroom, breaking means losing. Our reporters don't know what's about to be on the teleprompter, and every laugh is a point against them.
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Joko and Klaas are teaming up against ProSieben. In this game show, the duo must duel against various team-ProSieben celebrities to gain an advantage in the final round. If Joko & Klaas emerge victorious, they can do whatever they want the following day for 15 minutes at 8:15pm, during prime time. If they lose the finale, their channel can decide on an adequate punishment - funny, embarrassing, or annoying.
Could you pass off a complete stranger as your new best friend for one short weekend to win £10k, even if your 'friend' was actually a brilliant actor hell-bent on humiliating you?
Shooting Stars is a British television comedy panel game broadcast on BBC Two as a pilot in 1993, then as 3 full series from 1995 to 1997, then on BBC Choice from January to December 2002 with 2 series before returning to BBC Two for another 3 series from 2008 until its cancellation in 2011. Created and hosted by double-act Vic Reeves and Bob Mortimer, it uses the panel show format but with the comedians' often slapstick, surreal and anarchic humour does not rely on rules in order to function, with the pair apparently ignoring existing rules or inventing new ones as and when the mood takes them.
Hollywood Squares is an American panel game show, in which two contestants play tic-tac-toe to win cash and prizes. The "board" for the game is a 3 × 3 vertical stack of open-faced cubes, each occupied by a celebrity seated at a desk and facing the contestants. The stars are asked questions by the host, or "Square-Master", and the contestants judge the veracity of their answers in order to win the game. Although Hollywood Squares was a legitimate game show, the game largely acted as the background for the show's comedy in the form of joke answers, often given by the stars prior to their "real" answer. The show's writers usually supplied the jokes. In addition, the stars were given question subjects and plausible incorrect answers prior to the show. The show was scripted in this sense, but the gameplay was not. In any case, as host Peter Marshall, the best-known "Square-Master" and the man in whose honor the show's first announcer, Kenny Williams, actually "coined" the term, would explain at the beginning of the Secret Square game, the celebrities were briefed prior to show to help them with bluff answers, but they otherwise heard the actual questions for the first time as they were asked on air.
Four warriors who gathered to catch the moon rabbit who fled to Earth! A new concept hybrid multiverse action adventure variety that unfolds across time and space begins!
A game show where talented contestants compete to bring to life silly prompts.
A gameshow hosted by Ant and Dec filled with stunts, sketches, and special guest appearances.
A game show that offers contestants the chance to win cash by tackling hilarious tasks, each with the simple rule: "DON'T."
Two teams comprised of comedians, celebrities and sports stars compete against each other in a test of their sporting knowledge, taking place over three rounds.
Twenty of Korea's hottest comedians come together to fiercely compete for a chance to host a Netflix show — delivering nonstop, zany laughter.
This half-hour comedy hits the streets of NYC, luring unsuspecting contestants to push their personal limits for cash. By never wasting money on fancy lights, stages or expensive props, hosts David Magidoff and Derek Gaines bring the savings to the people with truly “broke a$$” challenges and irreverent games all promising cold hard cash in exchange for contestants’ dignity.
Welcome to Sleuth 101 – the whodunit game show with a comedic twist, hosted by the effervescent Cal Wilson. As elementary as Watson, Cal's job is to guide the guest detective, keep forensics on their feet and occasionally drop the odd cryptic clue. Each week Cal is joined by a special guest comedian, who is given a crash course in criminology.
The show where everything's made up and the points don't matter. Not a talk show, not a sitcom, not a game show, Whose Line Is It Anyway? is a completely unique concept to network television. Four talented actors perform completely unrehearsed skits and games in front of a studio audience. Host Drew Carey sets the scene, with contributions from the audience, but the actors rely completely on their quick wit and improvisational skills. It's genuinely improvised, so anything can happen - and often does.
Sticky Moments was a satirical British television game show that aired on Channel 4 in 1989 and 1990. It was hosted by the comedian Julian Clary.
There will be different scenarios for the cast members to go through, but there is a rule that they have to follow without fail: they are not allowed to laugh throughout. For every time a cast member laughs, ₩10,000 will be deducted instantly from his appearance fee, and get wet from his head by water coming out from the water backpack that each cast member will carry throughout. At the end of each scenario, the cast member with the least amount of money deducted will have his appearance fee paid in full.
Two teams, each with one contestant and two Impractical Jokers, will compete against each other by attempting to rate hilarious and miserable real-life events on a scale of 1-100 based on the “Misery Index,” a ranking system created by a team of therapists.
The Generation Game was a British game show produced by the BBC in which four teams of two competed to win prizes. The programme was first broadcast in 1971 under the title Bruce Forsyth and the Generation Game and ran until 1982, and again from 1990 until 2002. The show was based on the Dutch TV show Een van de acht, "One of the Eight", the format devised in 1969 by Theo Uittenbogaard for VARA Television. Mrs. Mies Bouwman - a popular Dutch talk show host and presenter of the show - came up with the idea of the conveyor belt. She had seen it on a German programme and wanted to incorporate it into the show. Another antecedent for the gameshow was 'Sunday Night at the London Palladium' on ATV, which had a game called Beat the Clock, taken from an American gameshow. It featured married couples playing silly games within a certain time to win prize money. This was hosted by Bruce Forsyth from 1958, and he took the idea with him when he went over to the BBC. During the 1970s, gameshows became more popular and started to replace expensive variety shows. Creating new studio shows was cheaper than hiring a theatre and paying for long rehearsals and a large orchestra, and could secure a similar number of viewers. With less money for their own productions, a gameshow seemed the obvious idea for ITV. As a result many variety performers were recruited for gameshows. The BBC, suffering poor ratings, decided to make its own gameshow. Bill Cotton, the BBC's Head of Light Entertainment, believed that Bruce Forsyth was best for the job. For years, The Generation Game was one of the strong shows in the BBC's Saturday night line-up, and became the number one gameshow on British television during the 1970s, regularly gaining over 21 million viewers. However, things were about to change. LWT, desperate to end the BBC's long-running ratings success on a Saturday night, offered Forsyth a chance to change channel to host The Big Night.
Footage from the popular game show, Takeshi's Castle has been re-edited, re-written and re-voiced into a hilarious, intentionally over-produced, modern "action/X-treme" sports show.
Introducing a game show of fandom minutiae one-upmanship, where nerds do what nerds do best: flaunt encyclopedic nerd knowledge at Millennium Falcon nerd-speed.
Set between the events of Star Wars: Episodes III and IV, the story unfolds during a dark time when the evil Galactic Empire is tightening its grip of power on the galaxy. Imperial forces have occupied a remote planet and are ruining the lives of its people. The motley but clever crew of the starship Ghost — cowboy Jedi Kanan, ace pilot Hera, street-smart teenager Ezra, the “muscle” Zeb, warrior firebrand Sabine, and cantankerous old astromech droid Chopper — is among a select few who are brave enough to stand against the Empire. Together, they will face threatening new villains, encounter colorful adversaries, embark on thrilling adventures, and become heroes with the power to ignite a rebellion.
After being struck by lightning, CSI investigator Barry Allen awakens from a nine-month coma to discover he has been granted the gift of super speed. Teaming up with S.T.A.R. Labs, Barry takes on the persona of The Flash, the Fastest Man Alive, to protect his city.
It is the Taisho Period in Japan. Tanjiro, a kindhearted boy who sells charcoal for a living, finds his family slaughtered by a demon. To make matters worse, his younger sister Nezuko, the sole survivor, has been transformed into a demon herself. Though devastated by this grim reality, Tanjiro resolves to become a "demon slayer" so that he can turn his sister back into a human, and kill the demon that massacred his family.
Scott McCall, a high school student living in the town of Beacon Hills has his life drastically changed when he's bitten by a werewolf, becoming one himself. He must henceforth learn to balance his problematic new identity with his day-to-day teenage life. The following characters are instrumental to his struggle: Stiles, his best friend; Allison, his love interest who comes from a family of werewolf hunters; and Derek, a mysterious werewolf with a dark past. Throughout the series, he strives to keep his loved ones safe while maintaining normal relationships with them.
Seven noble families fight for control of the mythical land of Westeros. Friction between the houses leads to full-scale war. All while a very ancient evil awakens in the farthest north. Amidst the war, a neglected military order of misfits, the Night's Watch, is all that stands between the realms of men and icy horrors beyond.
Hundreds of cash-strapped players accept a strange invitation to compete in children's games. Inside, a tempting prize awaits — with deadly high stakes.
In a time when dreams seem out of reach, a teen fencer pursues big ambitions and meets a hardworking young man who seeks to rebuild his life.
Set in 1980's & 90's Bombay, Scam 1992 follows the life of Harshad Mehta - a stockbroker who single-handedly took the stock market to dizzying heights & his catastrophic downfall. Being directed by National Award-winning filmmaker Hansal Mehta, the series is based on journalist Debashis Basu & Sucheta Dalal's book "The Scam".
Twisted tales run wild in this mind-bending anthology series that reveals humanity's worst traits, greatest innovations and more.
A heroic group of teens sheltered from the dangers of the post-apocalyptic world receive a message that inspires them to leave the safety of the only home they have ever known and embark on a cross-country journey to find the one man who can possibly save the world.
This series examines the gruesome and horrific true crimes of Jeffrey Dahmer and the systemic failures that enabled one of America’s most notorious serial killers to continue his murderous spree in plain sight for over a decade.
A slightly unhinged former Navy SEAL lands a job as a police officer in Los Angeles where he's partnered with a veteran detective trying to keep maintain a low stress level in his life.
An anthology horror drama series centering on different characters and locations, including a house with a murderous past, an asylum, a witch coven, a freak show, a hotel, a farmhouse in Roanoke, a cult, the apocalypse and a summer camp.
The Diclonius, a mutated homo sapien that is said to be selected by God and will eventually become the destruction of mankind, possesses two horns in their heads, and has a "sixth sense" which gives it telekinetic abilities. Due to this dangerous power, they have been captured and isolated in laboratories by the government. Lucy, a young and psychotic Diclonius, manages to break free of her confines and brutally murder most of the guards in the laboratory, only to get shot in the head as she makes her escape. She survives and manages to drift along to a beach, where two teenagers named Kouta and Yuka discovers her. Having lost her memories, she was named after the only thing that she can now say, "Nyuu," and the two allow her to stay at Kouta's home. However, it appears that the evil "Lucy" is not dead just yet...
When they were boys, Sam and Dean Winchester lost their mother to a mysterious and demonic supernatural force. Subsequently, their father raised them to be soldiers. He taught them about the paranormal evil that lives in the dark corners and on the back roads of America ... and he taught them how to kill it. Now, the Winchester brothers crisscross the country in their '67 Chevy Impala, battling every kind of supernatural threat they encounter along the way.
A dark odyssey about the dawn of artificial consciousness and the evolution of sin. Set at the intersection of the near future and the reimagined past, it explores a world in which every human appetite, no matter how noble or depraved, can be indulged.
Saitama is a hero who only became a hero for fun. After three years of “special” training, though, he's become so strong that he's practically invincible. In fact, he's too strong — even his mightiest opponents are taken out with a single punch, and it turns out that being devastatingly powerful is actually kind of a bore. With his passion for being a hero lost along with his hair, yet still faced with new enemies every day, how much longer can he keep it going?
Nick Fury and Talos discover a faction of shapeshifting Skrulls who have been infiltrating Earth for years.
Scooby-Doo and the Mystery, Inc. gang are launched into the 21st century, with new mysteries to solve.