Social & External
Sakura had managed to capture all of the Clow Cards which could bring disaster to the world and turned them into her own Sakura Cards. Now it’s spring. With cherry trees in full blossom, Sakura is just entering middle school. Her beloved Syaoran has returned from Hong Kong, and Sakura was thrilled to be going to school with him again. But one night, something strange happens to her Cards... On top of that, strange things keep happening in Tomoeda. Guided by the Key she encountered in her dream, Sakura starts collecting Cards again. And then, a new girl transfers into her class...
Sota Hatate is a boy who has the unique ability to see "Flags" above the heads of other people. The "Flags" mark critical crossroads in people's lives — when the choices they make will determine love, friendship, victory, and even death. He transfers into Tokyo's elite Hatagaya Academy, but instead of living by himself in the boys' dormitory, he ends up living with many beautiful girls under one roof.
The incidents which occurred on August 14th and 15th bring a group of young boys and girls together… They are members of a group they call themselves the "Mekakushi Dan" (Blindfold Organization) and each member possesses a strange power involving their eyes.
Cocoa Hoto is a positive and energetic girl who becomes friends with anyone in just three seconds. After moving in with the Kafuu family in order to attend high school away from home, she immediately befriends the shy and precocious granddaughter of Rabbit House cafe's founder, Chino Kafuu, who is often seen with the talking rabbit, Tippy, on her head. After beginning to work as a waitress in return for room and board, Cocoa also befriends another part-timer, Rize Tedeza, who has unusual behavior and significant physical capabilities due to her military upbringing; Chiya Ujimatsu, a waitress from a rival cafe who does everything at her own pace; and Sharo Kirima, another waitress at a different cafe who has the air of a noblewoman despite being impoverished. With fluffy silliness and caffeinated fun.
Eiichirō Maruo (nicknamed "Ei-chan" for his grades being straight "A") is an honor student, bookworm, and is not interested in anything other than studying. In order to solve his problem of lacking physical strength, he enrolled a tennis school and soon found the fascinating side of tennis. Being a tennis newbie lacking physical strength, he supplement his shortcomings with his excellent observing and analyzing skills.
The "Class Black," 10th Grade of Myōjō Academy is composed of 12 assassins disguised as students and one target: Haru Ichinose. Fully aware of being the prey, Ichinose vows to survive assassination attempts and graduate from the school alive. One of the assassins, Tokaku Azuma, has started building up feelings for Ichinose and switched side to become her protector. Together they have to face the onslaught from their classmates of 11 assassins.
One day, while playing the online game Elder Tales, 30,000 players suddenly find themselves trapped in another world. There, eight-year veteran gamer Shiroe also gets left behind. The trapped players are still alive, but they remain in combat with the monsters. The players don't understand what has happened to them, and they flee to Akiba, the largest city in Tokyo, where they are thrown into chaos. Once proud of his loner lifestyle, Shiroe forms a guild called Log Horizon with his old friend Naotsugu, female assassin Akatsuki and others.
They call it Seventh Heaven: an asylum of a prison roasting on the lowest ring of Hell. Run by a psychotic warden and his army of hockey-masked guards, it's a festering pit filled with thousands of hardened criminals... plus one very unfortunate Bandit King and his loyal, feathered sidekick! And as if THAT didn't suck enough for our heroes, toss in a magician who uses stolen dreams to trap his victims in bizarre worlds of illusion who then sets his beady eyes on Jing and Kir!
Machine Robo: Revenge of Cronos, also known as Revenge of the Gobots, is a Japanese anime television series produced by Ashi Productions. It ran on TV Tokyo from July 3, 1986 through May 28, 1987. A large portion of the Machine Robo toy-line was exported and sold by Tonka in America as Gobots and Rock Lords. To date, only 15 episodes of the series have officially been released with English subtitles on three DVDs by Central Park Media.
Follow the story of these beach boys who learned to love the ultimate sport of surfing!
His past life and current life are intersecting--a boy with memories of two lives faces his destiny! After his mother was killed at an early age, the orphaned Rio fought his hardest to survive in the slums. One day, he awakens to the memories of Haruto Amakwa, who died in an accident while dreaming of being reunited with his childhood friend, and Rio realizing he has reincarnated in a world of swords and sorcery.
Tokko is a Japanese manga series written and illustrated by Tohru Fujisawa. It was serialized in Kodansha's Afternoon in 2003 and collected into 3 tankōbon volumes. An anime adaptation directed by Masashi Abe, animated by AIC Spirits and Group Tac, first aired in Japan on April 15, 2006 and ran for 13 episodes. The manga was licensed in North America by Tokyopop, who released the first volume on July 15, 2008. The anime was licensed in the United States and United Kingdom by Manga Entertainment, with its first DVD released on March 20, 2007, and in Australasia by Madman Entertainment. In the US the SciFi Channel aired Tokko in 2007, in 2010 it aired on Chiller, while in Canada it was shown on Super Channel.
Shugo Chara! centers on elementary school girl Amu Hinamori, whose popular exterior, referred to as "cool and spicy" by her classmates, contrasts with her introverted personality. When Amu wishes for the courage to be reborn as her would-be self, she is surprised to find three colorful eggs the next morning, which hatch into three Guardian Characters: Ran, Miki, and Su.
A series of short animation works focusing on the Para-sport with the aim of delivering the appeal of the Paralympic Games and sport for athletes with an impairment.
Hashiba Kyouya is a 28-year-old game developer. With his company going bankrupt, and him losing his job, he returns to his hometown. Looking at the success of creators of his age, he finds himself regretting his life decisions as he lay distressed on his bed. As Kyouya wakes up, he discovers that he has traveled ten years back to the time before he entered college. Will he be able to finally make things right?
Mayumi Dojima, a second-year student at the exclusive Yubiwa Academy middle school, has lost something—a star she glimpsed just once, ten long years ago. But help is on the way, in the form of the unofficial, secretive, and thoroughly mysterious Pretty Boy Detective Club! Rumored to solve problems within the school (most of which they themselves might as well created) for reasons aesthetic rather than financial, these five gorgeous boys sweep Mayumi into their world of excitement, danger, and overwhelming beauty.
Join the madcap adventures of the Osawagi family. Little Kotetsu, arguably the most energetic boy in the town of Urayasu, is always getting into mischief with his band of quirky friends. Features unique, well-drawn characters and fast-paced action and humor.