Interviews with casual retro game collectors to collectors with the most expensive retro game collections in the world
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Homer's Odyssey meets King of Kong as two über geeks try to collect all 678 officially licensed Nintendo Entertainment System game cartridges in 30 days, WITHOUT the aid of online purchasing.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
The story of the skaters and developers who came together to create one of the best-selling games of all time, changing the skateboarding scene and pop culture forever.
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness.
The Xbox Originals documentary that chronicles the fall of the Atari Corporation through the lens of one of the biggest mysteries of all time, dubbed “The Great Video Game Burial of 1983.” Rumor claims that millions of returned and unsold E.T. cartridges were buried in the desert, but what really happened there?
As Mitch Blank prepares to donate his vast Bob Dylan memorabilia collection, he reflects on the nature of collecting and the emotions around letting it go.
Varda focuses her eye on gleaners: those who scour already-reaped fields for the odd potato or turnip. Her investigation leads from forgotten corners of the French countryside to off-hours at the green markets of Paris, following those who insist on finding a use for that which society has cast off, whether out of necessity or activism.
In some ways, Barry Switzer and Brian Bosworth were made for each other. The Oklahoma coach and the linebacker he recruited to play for him were both out-sized personalities who delighted in thumbing their noses at the establishment. And in their three seasons together (1984-86), the unique father-son dynamic resulted in 31 wins and two Orange Bowl victories as Bosworth was awarded the first two Butkus Awards. But then Bosworth's alter ego: "The Boz," took over both their lives and ultimately destroyed their careers. In "Brian and The Boz," Bosworth looks back on the mistakes he made and passes on the lessons he learned to his son. It's a revealing portrait of a man who had and lost it all, and a trip back to a time when enough just wasn't enough.
Fans, experts and creators of “League of Legends” detail the game’s rise from free demo to global esports titan.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
A made for TV BBC documentary exploring Jack Donovan's antique automaton collection. The documentary focuses on the toys themselves, displaying their range of movements in plain settings while the narrator weaves stories and comments about them to the synth sounds of library music.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
Shot in Australia, USA, Italy, France, Germany, and Japan, Beyond the Wasteland follows the fans from around the world who go to extraordinary lengths in the name of Mad Max. Transporting us into the world of Mad Max, we explore the eccentric world of the fans, their costumes, and their machines as these oddball fans find their place amongst the Mad Max community. The documentary also follows original cast member, Bertrand Cadart as he continues his fight against stage IV leukemia and travels from his home on the Sunshine Coast to the “Wasteland,” the desert location of Mad Max 2 in Silverton, for the last time. Beyond the Wasteland not only celebrates life but the ability to change oneself through passion.
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
This is the story behind the fiendishly addictive game, a tale of high stakes, intimidation and legal feuds set against the backdrop of Cold War tensions between East and West.
A documentary that brings to light the vision that director George A. Romero had for an adaptation of Resident Evil, using newly filmed interviews with those who were there, and unravels the secrets behind why it was never produced.
Lara Croft Tomb Raider: 10 Years profiles the creators, the games, the live-action models, and the fans who have collectively made Tomb Raider a pop culture phenomenon.
Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.
From a small garage in Redmond, Washington, to the furthest corners of the earth, Funko's story is one that is centered around the fans and the global community that arose from their unique passion - a story that spans twenty years full of joy, ambition, adversity, and... well... toys.
"It’s the story of the people who escape to the alternative reality of being a football manager, and the effect this has had on their lives. It’s also the story of how a computer game made by football fans has become a part of the world it set out to replicate." - Miles Jacobson
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