A film about a person who is remembering the outside world when he is trapped in restrictions during the covid-19 outbreak.
Social & External
The people behind it
Azyd Aqsha Madani
Azyd
From home to sea to grave to sky.
The evil knight Torchesac, who is at the service of the sinister lord of La Mortaille, gets a very powerful magic flute and uses it for evil purposes. Johan and Pirlouit, assisted by the magician Homnibus, travel to the land of the Smurfs, the only manufacturers of this sort of instrument, to get a new one and battle the usurpers.
A teenager with the ability to enter other people's dreams. When he witnesses a dark spirit taking people's lives in their dreams, he quickly realizes that it's related to the mysterious deaths that are happening in the real world.
A woman moves into a cabin in the small town of Frozen Run to escape her hectic life. One night after a strange storm, a mysterious man arrives in town and speaks as if he knows her even though she's sure they've never met. She struggles to figure out what is going on as she is plagued by personal woes and horrible nightmares.
A depressed wife and mother whose reality is starting to fracture into fantasy, drives her children to the beach. On the return journey she stops at a service station to fill up with petrol. Four mechanics eye her off and, as one of them walks towards her car, a full-blown erotic fantasy develops.
In a small American town, a diabolical circus arrives, granting wishes for the townsfolk, but twisted as only the esteemed Mr. Dark can make them. Can two young boys overcome the worst the devil himself can deal out?
Dorothy Gale, a shy kindergarten teacher, is swept away to the magic land of Oz where she embarks on a quest to return home.
A child is born. We see underwater swimmers representing this. He is young, in a jungle setting, with two fanciful "instincts" guiding him as swooping bird-like acrobats initially menace, then delight. As an adolescent, he enters a desert, where a man spins a large cube of metal tubing. He leaves his instinct-guides behind, and enters a garden where two statues dance in a pond. As he watches their sensual acrobatics of love, he becomes a man. He is offered wealth (represented by a golden hat) by a devil figure. In a richly decorated room, a scruffy troupe of a dozen acrobats and a little girl reawaken the old man's youthful nature and love.
While attending a Dream-O-Vision experience at Playland, Annie finds herself far from the dreams and memories she was told she would be able to explore, instead, she stumbled into something claimed to be non-existent at Playland, a bad dream inhabited by an angry and long-forgotten memory.
A writer with a writer's block is tormented by his lack of inspiration. His girlfriend shows up and talks to him about his writing and her father. After she leaves, her father, an ex officer of the military and ex communist party member, rings the doorbell. After a tense introduction, the father starts to retell his life in order to try to explain why he did things that his daughter hates him for. It is not clear if writer's girlfriend and her father are part of writer's fiction, memories or reality.
Ten minutes into the future a drug is invented called "GOD". This drug allows its user to actually commune with God. There is one drawback however... the user will die. This hasn't stopped thousands of people from taking it.
When Liv moves to London, she meets the mysterious Henry and his group of friends, who pull her into the enthralling world of dream-travel. She and her newfound band of dream-wanderers conduct a ritual to make their biggest dream come true, but it demands the gravest sacrifice.
In the world of the Murkworks where nightmares are made, the evil Synonamess Botch hatches a scheme to make non-stop nightmares. Only Ralph and Mumford, misfits from the cheery land of Frivoli where good dreams are made, can stop him.
As a virus spreads throughout Brazil, a young filmmaker goes back to his village and tries to rekindle his relationship with his father. But as they become closer, stranger events start to happen, making their connection more difficult.
A mysterious health condition emerged in late 2022: dozens of people go to sleep and never wake up, entering a deep coma popularly known as "The Sleep Plague." Ester, a psychology student burdened with guilt over her recent loss of her mother, finds herself involuntarily living in her own dreams. With the chance to reunite with her mother, Ester will discover that living in her mind may not be as pleasant as it seems.
An attempt to bring the work of surrealist artists to a wider public. The plot is that of an average Joe who can conjure up dreams that will improve his customer's lives. This frame story serves as a link between several avant-garde sequences created by leading visual artists of their day, most of whom were emigres to the US during WWII.
A student, a goddess and a dog meet under quaint circumstances in a turned world. This miniature can be read as a metaphor about tunnel vision and the muse it takes to wake up!
On a golden afternoon, wildly curious young Alice tumbles into the burrow and enters the merry, madcap world of Wonderland full of whimsical escapades.
A woman returning home falls asleep and has vivid dreams that may or may not be happening in reality. Through repetitive images and complete mismatching of the objective view of time and space, her dark inner desires play out on-screen.
During a pandemic lockdown, Nico, a young man with rare immunity, must overcome martial law, murderous vigilantes and a powerful family to reunite with his love, Sara.
The lethal Reaper virus spreads throughout Britain—infecting millions and killing hundreds of thousands. Authorities brutally and successfully quarantine the country but, three decades later, the virus resurfaces in a major city. An elite group of specialists is urgently dispatched into the still-quarantined country to retrieve a cure by any means necessary. Shut off from the rest of the world, the unit must battle through a landscape that has become a waking nightmare.
As a group of seniors celebrate their final college days at a smart house, the house's highly advanced AI system, Margaux, begins to take on a deadly presence of her own. A carefree weekend of partying turns into a dystopian nightmare as they realize Margaux's plans to eliminate her tenants one way or another. Time begins to run out as the group desperately tries to survive and outsmart the smart home.
In a fantasy world of opposing kingdoms, a 15-year old girl must find the fabled MirrorMask in order to save the kingdom and get home.
A futuristic love story set in a world where emotions have been eradicated.
Luc Deveraux, the heroic former Universal Soldier, is about to be thrown into action once again. When SETH, the supercomputer-controlled ultra-warrior, decides to take revenge and destroy its creators, only Luc can stop it. All hell breaks loose as Luc battles SETH and a deadly team of perfect soldiers in a struggle that pits man against machine and good against evil.
Bound by a shared destiny, a bright, optimistic teen bursting with scientific curiosity and a former boy-genius inventor jaded by disillusionment embark on a danger-filled mission to unearth the secrets of an enigmatic place somewhere in time and space that exists in their collective memory as "Tomorrowland."
In the not-too-distant future, an all-seeing surveillance state conducts “dream audits” to collect taxes on the unconscious lives of the populace. Mild-mannered government agent James Preble travels to a remote farmhouse to audit the dreams of Arabella “Bella” Isadora, an eccentric, aging artist. Entering Bella’s vast VHS archive, which contains a lifetime of dreams, Preble stumbles upon a secret that offers him a chance at love—and hope for escape.
Two unlikely companions embark on a perilous adventure through the badlands of an unexplored planet as they try to escape a dangerous and disorienting reality, where all inner thoughts are seen and heard by everyone.
A family suddenly sealed inside their home must work together to survive against dwindling resources and the ominous threat keeping them trapped.
Thomas Jerome Newton is an alien who has come to Earth in search of water to save his home planet. Aided by lawyer Oliver Farnsworth, Thomas uses his knowledge of advanced technology to create profitable inventions. While developing a method to transport water, Thomas meets Mary-Lou, a quiet hotel clerk, and begins to fall in love with her. Just as he is ready to leave Earth, Thomas is intercepted by the U.S. government, and his entire plan is threatened.
Years after a pandemic wipes out most of the female population, a father struggles to shield his daughter from a dangerous and predatory world.
Before they can complete renovations on their new country inn, a widowed father and his young daughter are visited by a strange group of tourists. He soon makes a chilling discovery: they are disaster junkies from the future who visit the past to witness history's greatest catastrophes—and his small town is their next stop.
Lost in a world reclaimed by nature and overrun by mysterious creatures, Ethan, a young man with amnesia navigates the dangerous landscape in search of his lost love Emma. His journey takes an unexpected turn when he encounters Mae, a hardened and eccentric survivor. Together, Ethan and Mae face threats both human and otherwise before a fateful encounter with Kai unravels a secret that lies just beyond Ethan's fractured memory.
The living dead have taken over the world, and the remaining humans live in a walled city to protect themselves as they cope with the situation.
Thomas and his fellow Gladers face their greatest challenge yet: searching for clues about the mysterious and powerful organization known as WCKD. Their journey takes them to the Scorch, a desolate landscape filled with unimaginable obstacles. Teaming up with resistance fighters, the Gladers take on WCKD’s vastly superior forces and uncover its shocking plans for them all.
An aging, out-of-work actress accepts one last job, though the consequences of her decision affect her in ways she didn't consider.
Charles Dexter Ward, a wealthy scientist, uses an ancient diary and human remains to begin a terrifying and bloody pursuit for immortality.
The two remaining crew members of a mining operation in the Arctic Circle fight to survive against an alien creature.
In the year 2019, a plague has transformed almost every human into a vampire. Faced with a dwindling blood supply, the fractured dominant race plots their survival; meanwhile, a researcher works with a covert band of vampires on a way to save humankind.