The story of the play, as with all the previous versions, depicts the Pearl Harbor Descent Mission on December 8, 11941, a prequel to the NieR:Automata video game.
Social & External
No. 2
No. 4
No. 16
No. 21
Rose
Jackass
Lily
Gerbera
Dahlia
Daisy
Commander
Wakabe
Red Boy
Accord
A powerful portrait of the American spirit and a heartbreaking testament to the bonds of friendship.
Video game developer Clayton Software enlists the talents of a misfit group of programmers to develop the scariest computer combat game: EVILUTION. With four weeks to bring the game to market and a million-dollar bonus on the line, they utilize a telemetry suit to render a 3-D version of the onscreen player. But when a power surge gives the hard drive a mind of its own, the suit comes to life to play the game for real and the programming team find themselves in the middle of a chilling virtual nightmare beyond their wildest imagination.
Desperate to prove to his peers that he’s more than a chubby kid that never wins at anything, little Don wishes to win his local talent show by performing a stageplay inspired from a storybook written by his late parents. When unfortunately a bully stole that book, at the same time a little ghost appeared from the spirit world asking for Don’s help to reunite her with her parents’ spirits. The two new friends then embark on an exciting adventure to help each other and learn the true meaning of friendship.
In a future world, young people are increasingly becoming addicted to an illegal (and potentially deadly) battle simulation game called Avalon. When Ash, a star player, hears of rumors that a more advanced level of the game exists somewhere, she gives up her loner ways and joins a gang of explorers. Even if she finds the gateway to the next level, will she ever be able to come back to reality?
Mind-control technology has taken society by a storm, a multiplayer on-line game called "Slayers" allows players to control human prisoners in mass-scale. Simon controls Kable, the online champion of the game. Kable's ultimate challenge becomes regaining his identity and independence by defeating the game's mastermind.
The quiet life of Baker Dill, a fishing boat captain who lives on the isolated Plymouth Island, where he spends his days obsessed with capturing an elusive tuna while fighting his personal demons, is interrupted when someone from his past comes to him searching for help.
Powered with incredible speed, Sonic The Hedgehog embraces his new home on Earth. That is, until Sonic sparks the attention of super-uncool evil genius Dr. Robotnik. Now it’s super-villain vs. super-sonic in an all-out race across the globe to stop Robotnik from using Sonic’s unique power for world domination.
When five hardcore Internet gamers are invited to a special party thrown by the website Hellworld, they endure a night of unspeakable terror.
An evil ninja Rider, Kamen Rider Fuma, appears from the virtual reality world in an effort to conquer Earth! It is up to the CR Riders to use the power of virtual reality gaming to save a young girl’s life and stop the evil plans of Machina Vision CEO Johnny Maxima before the Bugster Virus infects all of humanity!
What happens, when an ordinary family in one of the arguably most advanced cities in the world starts living in two different worlds? What happens, when that fine line between reality and fantasy begins to blur, when a computer game controls the space you live in, re-defines your real life? When a gigantic, green iguana is the only one that can see, how the people around it slowly lose themselves between these different worlds?
Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.
Leslie Zevo is a fun-loving inventor who must save his late father's toy factory from his evil uncle, Leland, a war-mongering general who rules the operation with an iron fist and builds weapons disguised as toys.
Computer hacker Will Farmer engages a government super-computer named Ripley in an online terrorist-attack simulation game. Little does Farmer know that Ripley has been designed to appeal to potential terrorists, and certain software glitches have in turn made him become paranoid.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
For 17-year-old Jennifer, gaming has always been part of everyday teenage life. Recently she has been feeling uncomfortable and lonely. Not so long ago she moved to Munich with her parents Frank and Ariane from another city. In her new home, the girl does not find a real connection with her new classmates. Fixed by the virtual reality game "Avalonia", gaming is gradually becoming the elixir of life. Jennifer neglects her school and family responsibilities. She ignores all admonitions, restrictions and prohibitions for every precious second of the game and betrays her parents. Only the secret, excessive immersion in the virtual fantasy world of "Avalonia" seems to make Jennifer happy. The Parents have to watch as their daughter's life gets completely out of balance between the real and the virtual world.
In pursuit of an unclaimed $125,000 prize, a broke college dropout decides to play an obscure, 1980s survival computer game. But the game curses her, and she’s faced with dangerous choices and reality-warping challenges. After a series of unexpectedly terrifying moments, she realizes she’s no longer playing for the money but for her life.
A seasoned actor and a pop star are cast as leads in a gay romantic play. As the actor teaches the pop star method acting, the line between fiction and reality is blurred and they become drawn to each other.
The eleventh stage play adaption of Haruichi Furudate's manga series "Haikyū!!".
Two technicians battle a vengeful spirit that has infected their stolen military software.
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
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