Inspector General Kanjuro Sano conspires with the future shogun twin brother. They replace Ieyoshi Tokugawa with his twin, but it becomes a problem when suspicion arises and Nemuri Kyoshiro gets involved.
Social & External
The people behind it
Hiroki Matsukata
Kyoshiro Nemuri
Tomomi Satō
Eiko Azusa
Mikio Narita
Shigeru Kōyama
Mizuho Suzuki
Sanae Nakahara
Machiko Hasegawa
Yūsuke Kawazu
Ryūtarō Gomi
Kansuke Yamamoto is a samurai who dreams of a country united, peaceful from sea to sea. He enters the service of Takeda, the lord of Kai domain. He convinces Takeda to kill the lord of neighboring Suwa and take his wife as a concubine. He then convinces the widow, Princess Yu, to accept this arrangement and to bear Takeda a son. He pledges them his life. He then spends years using treachery, poetic sensibility, military and political strategy to expand Takeda's realm, advance the claim of Yu's son as the heir, and prepare for an ultimate battle with the forces of Echigo. Has Kansuke overreached? Are his dreams, blinded by love, too big?
A samurai's path leads him to a young waitress whose hometown was destroyed by a dragon. He doesn't want any trouble — but it finds them anyway.
Years of warfare end in a Japan unified under the Tokugawa shogunate, and samurai spy Sasuke Sarutobi, tired of conflict, longs for peace. When a high-ranking spy named Tatewaki Koriyama defects from the shogun to a rival clan, however, the world of swordsmen is thrown into turmoil. After Sasuke is unwittingly drawn into the conflict, he tracks Tatewaki, while a mysterious, white-hooded figure seems to hunt them both. By tale’s end, no one is who they seemed to be, and the truth is far more personal than anyone suspected. Director Masahiro Shinoda’s Samurai Spy, filled with clan intrigue, ninja spies, and multiple double crosses, marks a bold stylistic departure from swordplay film convention.
Legendary swordplay filmmaker Hideo Gosha's Sword of the Beast chronicles the flight of the low-level swordsman Gennosuke, who kills one of his ministers as part of a reform plot. His former comrades then turn on him, and this betrayal so shakes his sense of honor that he decides to live in the wild, like an animal. There he joins up with a motley group who are illegally mining the shogun’s gold, and, with the aid of another swordsman, gets a chance not just at survival but to recover his name and honor.
In Part I we see the young would-be swordsman setting out to achieve greatness in war, achieving nothing because fighting on the losing side, & then beginning his long period of wandering & training, with the goal always in mind of his duel with Kojiro. Part II builds toward that great duel on Ganryu Island, with considerable focus on Musashi's planning & forethought as to how to gain an advantage.
Based on the famous novel by Yamagami Itaro, this is the story of a group of ronin living in abject poverty in the latter days of the Edo period. Starring the great Konoe Jushiro, Ronin Gai is populated by an ensemble of colorful characters, social outcasts who patronize a restaurant and bar on the outskirts of Edo. Among them are masterless samurai reduced to drunkenness and debauchery. One disgraced and disillusioned former warrior gets a chance at redemption when he is hired to retrieve a famous knife from a corrupt lord. This is the third version directed by Makino Masahiro and is considered a true classic.
Momotaro carries this sword into battle against injustice in shogunate Japan. Aided by ninja he must now wage a furious battle against the terrible “Ran” clan, villains in league with Ohara Ukon, a bitter samurai nursing a grudge against the shogunate. Together the ruthless conspirators will threaten the foundations of shogunate rule over Japan. Only the relentless slashing sword of Momotaro may save the nation from the Ran clan's army of killers.
The adventures of a young Japanese samurai named Yohei who visited Spain in the 17th century, in a story loosely taking its inspiration from the travels of historic samurai Hasekura. Yohei survived in hiding to the present day due to magical powers, and accomplishes many adventures in modern Spain as a superhero.
Blind masseur Zatoichi is nursed back to health by a young woman after he is shot by a gang member. Zatoichi, who had come to the village to repay a debt, now feels further indebted. He commits himself to use his amazing sword skills to help the young woman's father, whose river-crossing service is under attack by the same gang responsible for Zatoichi's wounds.
Blind swordsman/masseuse Zatoichi befriends a young woman returning home with her baby. When gangsters mistake her for Zatoichi and kill her, Zatoichi determines to escort the baby to its father. He gains the reluctant help of a young pick pocket and together they travel to find the baby's father. But they do not reckon on the father's reaction to their arrival, nor on their own growing feelings for the child.
Blind swordsman/masseuse Zatoichi befriends a young woman looking for her father, a village leader who has disappeared. As he helps her investigate the disappearance, Zatoichi also becomes involved with another young woman who is trying to help her brother, who has murdered someone at about the same time and place as the missing man was last seen.
Itinerant masseur and master swordsman, the blind Zatoichi, is near the village of his teacher, Hikonoichi, so he decides to visit. He learns of Hikonoichi's recent robbery and murder and the imprisonment of his virginal daughter, Osayo, in a brothel. Through friendship with Denroku, a local dice thrower and devoted father, Ichi uncovers an unholy alliance between the governor and the area strongman: among their scams is falsifying tax records to put farmers in debt, then forcing their daughters into prostitution at the boss's brothel. With help from Denroku's daughter, Otsuru, Ichi comforts Osayo until he can provoke showdowns with the villains and their henchmen.
Zatoichi makes friends with a dangerous chess player, while fending off angry yakuza and bloodthirsty relatives out for revenge, and trying to save a sick child. Meanwhile, his luck with dice is turning.
Zatoichi's trek through 88 temples to atone for his violent past is interrupted as he stumbles into a village terrorized by a violent yakuza boss.
After accidentally causing the death of an old lady, Zatoichi tries to do right by buying the lady’s daughter’s freedom from a brothel - but this causes more problems than solves them.
A remake of High Noon (1952) as a Japanese jidai-geki sword-fighting movie.
Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.
When a local gambling house kidnaps some peasants because they failed to pay their debts, a rival gambling house pays their debts and sets them free.
Ichi is staying at an inn when a woman dies. Her dying wish is that Ichi take her son to his father, an artist living in a nearby town. After arriving in the town, Ichi finds out that the father has been forced by a local boss to create illegal pornography to pay off his gambling debts. Ichi makes it his mission to save the man and reunite the family, even though it brings him into conflict with a samurai he sort of befriended on his way to the town.
The blind masseuse is targeted by the leader of a powerful yakuza group while also fending off a jealous husband bent on revenge. Zatoichi tours Edo's underground via a rousing onsen fight scene, gambling houses and the gender-bending character of Umeji, before a final, flame-filled conflagration.
In this companion piece and sequel to "Yojimbo," jaded samurai Sanjuro helps an idealistic group of young warriors weed out their clan's evil influences, and in the process turns their image of a proper samurai on its ear.
Struggling to elevate himself from his low caste in 17th century Japan, Miyamoto trains to become a mighty samurai warrior.
A sadistic Daimyo (feudal lord) rapes a woman and murders both her and her husband, but even when one of his own vassals commits suicide to bring attention to the crime, the matter is quickly hushed up. Not only will there be no punishment, but because the Daimyo is the Shogun's younger brother, he will soon be appointed to a high political position from which he could wreak even more havoc. Convinced that the fate of the Shogunate hangs in the balance, a plot is hatched to assassinate the Daimyo. The two most brilliant strategic minds of their generation find themselves pitted against each other; one is tasked to defend a man he despises, and has a small army at his disposal. The other is given a suicide mission, and has 12 brave men. They are the 13 Assassins.
Fearless Edo-period police inspector Hanzo Itami, nicknamed The Razor, has developed his own unique way of extracting information for his inquiries. His first adventure sees him investigating his superior officer's mistress, whom he suspects of having ties with a reputed criminal on the loose.
Shishio sets sail in his ironclad ship to bring down the government. In order to stop him, Kenshin trains with his old master to learn his final technique.
Even though Gennosuke and Oboro are from rival ninja villages, they are secretly in love. At an annual conference with the Lord, it is dictated that a competition--a fight to the death--will take place between the five best shinobi from each village. Gennosuke and Oboro's love is made even more impossible when they each got picked as the leader of the five to represent their respective villages.
Ogami Itto is hired to kill a tattooed female assassin and battles Retsudo, head of the Yagyu clan, and his son Gunbei.
Kenshin has settled into his new life with Kaoru and his other friends when he is approached with a request from the Meiji government. Makoto Shishio, a former assassin like Kenshin, was betrayed, set on fire and left for dead. He survived, and is now in Kyoto, plotting with his gathered warriors to overthrow the new government. Against Kaoru's wishes, Kenshin reluctantly agrees to go to Kyoto and help keep his country from falling back into civil war.
Ryunosuke, a gifted swordsman plying his trade during the turbulent final days of Shogunate rule, has no moral code and kills without remorse. It’s a way of life that leads to madness.
In 1868, after the Bakumatsu war ends, the ex-assassin Kenshin Himura traverses Japan with an inverted sword, to defend the needy without killing.
In 1879, Kenshin and his allies face their strongest enemy yet: his former brother-in-law Enishi Yukishiro and his minions, who've vowed their revenge.
A bravado period action film set at the end of Japan's feudal era in which a group of unemployed samurai are enlisted to bring down a sadistic lord and prevent him from ascending to the throne and plunging the country into a war-torn future.
When feudal lord Itakura Katsuakira decides to prepare his samurai troops for the onslaught of modernization by having them compete in a marathon, his independent-minded daughter Yuki secretly joins the race.
With most of his family already dead at Ogami Itto's hands, Retsudo launches one final plot to destroy him, and when that fails, unleashes the fury of every remaining member of the Yagyu clan.
Following the death of the second Tokugawa shogun, it is revealed that he was poisoned by retainers of his son Iemitsu in hopes of gaining him the shogunate despite the stammer and birthmark which undermine his respect. Iemitsu and his brother Tadanaga become bitter rivals for the shogunate, and the land is split into factions, eventually erupting into warfare. Iemitsu's mentor, his fencing instructor Yagyu, is fixated upon securing Iemitsu the shogunate and ends up betraying everyone, even his own family, in pursuit of the goal.
Official Shogunate executioner Ogami Itto has been framed for disloyalty to the Shogunate by the Yagyu clan, against whom he now is waging a one-man war, along with his infant son, Daigoro.
Older, wiser but still a wandering loner, the blind, peace-loving masseur Ichi seeks a peaceful life in a rural village. When he's caught in the middle of a power struggle between two rival Yakuza clans, his reputation as a deadly defender of the innocent is put to the ultimate test in a series of sword-slashing showdowns.
The Yorozuya gang returns to protect the country's shogun when the Shinsengumi police force finds itself in a crisis.
Down-on-his-luck veteran Tsugumo Hanshirō enters the courtyard of the prosperous House of Iyi. Unemployed, and with no family, he hopes to find a place to commit seppuku—and a worthy second to deliver the coup de grâce in his suicide ritual. The senior counselor for the Iyi clan questions the ronin’s resolve and integrity, suspecting Hanshirō of seeking charity rather than an honorable end. What follows is a pair of interlocking stories which lay bare the difference between honor and respect, and promises to examine the legendary foundations of the Samurai code.
Before he was a protector, Kenshin was a fearsome assassin known as Battosai. But when he meets gentle Tomoe Yukishiro, a beautiful young woman who carries a huge burden in her heart, his life will change forever.