In an outdoor setting, a magician makes pond nymphs and frog people appear out of water and thin air.
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With input from actor and writer Jan Hlobil, director and cinematographer Rene Smaal presents a film in the true surrealist tradition, in the sense that only 'found' elements were used, and that it defies interpretation based on ordinary cause-and-effect time sequence.
In Bagdad, Princess Badr al-Budur, the daughter of the Sultan, falls in love with Aladdin, the son of a poor tailor, and rejects the suit of evil alchemist al-Talib, her father's choice. Al-Talib consults his Evil Spirit, who advises him to find the magic lamp hidden in an underground cave. Unable to get it himself, al-Talib hires Aladdin, who secures the lamp but keeps it when he realizes al-Talib's wickedness. With wealth obtained through wishes, Aladdin courts the princess. After the lamp changes hands between al-Talib and Aladdin, al-Talib steals it and abducts the princess to the desert. Aladdin follows with only a gourd of water. Suffering from thirst and exhaustion, Aladdin nearly succumbs, but the horsemen of the Sultan, who learned of his daughter's abduction, ride up and rescue Aladdin.
The mysterious Count Orlok summons a happily married real estate agent to his castle, located up in the Transylvanian mountains, to finalise a terrifying deal.
Set off by a traumatic breakup, Paul Fisher (Poissonnier) spirals into a vicious underworld of sex, drugs and violence. Broke and clamoring for his next fix, Paul is lured into the clutches of pornographic film producer Ralph Beavers (Himself), where he is betrothed to none other than his own ex-girlfriend! Can Paul escape the malevolent forces that hunger for the flesh of his soul? Find out the mind-melting conclusion in this phantasmagoric journey into the heart of the unknown. Welcome to WASTERVILLE.
Amidst the chilly white winter, bright-eyed Alma, wanders through Barcelona’s cobblestone streets. Suddenly, she spots an unassuming toy shop. Her gaze is drawn to a nearly identical figure staring back at her from the storefront window. As if by magic, the shop’s door swings open. But to her bewilderment, her elusive twin is nowhere to be found.
A mysterious thief has stolen the prosperous Happy Valley's most prized possession: the musical Singing Harp. Can Mickey, Donald, and Goofy find the answer in the irritable Willie the Giant's magnificent castle up in the blue sky?
An epic fantasy loosely based on Buddhist mythology, it is set in the mythical realm of Asura — the dimension of pure desire which is threatened by a coup from a lower heavenly kingdom.
A nervous and unsettling young boy takes a mysterious old suitcase across London... to a twisted and surreal conclusion.
This mostly lost film is often confused with director Paul Wegener third and readily available interpretation of the legend; Der Golem, wie er in die Welt kam (1920). In this version of the golem legend, the golem, a clay statue brought to life by Rabbi Loew in 16th century Prague to save the Jews from the ongoing brutal persecution by the city's rulers, is found in the rubble of an old synagogue in the 20th century. Brought to life by an antique dealer, the golem is used as a menial servant. Eventually falling in love with the dealer's wife, it goes on a murderous rampage when its love for her goes unanswered.
God and Satan wager on the soul of a learned and prayerful alchemist as part of their eternal war over Earth.
Prague, Bohemia, 1820. Balduin, a penniless student, falls in love with Countess Margit, a wealthy noblewoman whom he has saved from drowning.
A demon, a reaper, and the ghost of a prostitute read gothic short stories and act them out.
The shadowing forth of Our Lord Lucifer, as the Power of Darkness gather at a midnight mass. The dance of the Magus widdershins around the Swirling Spiral Force, the solar swastika, until the Bringer of Light—Lucifer—breaks through.
When Kriemhild, thirsty for revenge, marries to Etzel, king of the Huns, she invites King Gunther and his court to visit them, intending to finally take the life of the man responsible of her disgrace.
A recalcitrant thief vies with a duplicitous Mongol ruler for the hand of a beautiful princess.
This is the first movie version of the famous story. Alice dozes in a garden, awakened by a dithering white rabbit in waistcoat with pocket watch. She follows him down a hole and finds herself in a hall of many doors.
A knight returns home from the Crusades to find his village devastated by disease and his family gone. He roams the forest searching for them, until he finds a mysterious maiden who is being held prisoner by a black knight. In order to free her, he must confront her captor.
A dying professor leaves his great-nephew a collection of documents pertaining to the Cthulhu Cult. The nephew begins to learn why the study of the cult so fascinated his grandfather. Bit-by-bit he begins piecing together the dread implications of his grandfather's inquiries, and soon he takes on investigating the Cthulhu cult as a crusade of his own.
Wayne gets a new rookie partner, Lanny, after his previous partner got the promotion he wanted. Lanny has to remind Wayne of the Spirit of Christmas and the importance of being an elf in Santa's Prep and Landing elite unit.
Taken from The Arabian Nights, a wicked sorcerer and the beautiful prince Achmed battle one against the other during a series of wondrous adventures.
Two impish clowns construct a magic lantern. They prop it up at an angle, and use it to project pictures onto a wall. When the picture show ends, they open up the lantern to reveal a group of dancing girls inside - and this is only the first of the indications that this lantern really is magical.
A weary traveler stops at an inn along the way to get a good night's sleep, but his rest is interrupted by odd happenings when he gets to his room--beds vanishing and re-appearing, candles exploding, pants flying through the air and his shoes walking away by themselves.
Upon waking from the dream of a theater peopled entirely by numerous Buster Keatons, a lowly stage hand causes havoc everywhere he works.
A young woman who has faded to the point of becoming invisible must find her way back with the help of the one man who can see her.
Mal emerges from the shadows of a mystical forest onto a dark coastline where she crosses paths with Dizzy.
When a young girl’s sketchbook falls into a strange pond, her drawings come to life—chaotic, real, and on the loose. As the town descends into chaos, her family must reunite and stop the monsters they never meant to unleash.
A devil wearing bat-like wings and brandishing a trident dances around a giant pot, conjuring forth flame from his trident to lit a fire beneath the pot. After the devil works the fire with bellows, an angelic woman emerges from the pot. The devil and the pot vanish as the woman performs a dance, waving about her diaphanous sleeves until she conjures forth another fire, then she rises amongst the smoke into the air.
It's been ten years since the dragons moved to the Hidden World, and even though Toothless doesn't live in New Berk anymore, Hiccup continues the holiday traditions he once shared with his best friend. But the Vikings of New Berk were beginning to forget about their friendship with dragons. Hiccup, Astrid, and Gobber know just what to do to keep the dragons in the villagers' hearts. And across the sea, the dragons have a plan of their own...
A documentary filmmaker interviews the now-famous Trevor Slattery from behind bars.
Monsieur Cinema, a hundred years old, lives alone in a large villa. His memories fade away, so he engages a young woman to tell him stories about all the movies ever made.
A childless couple bury a box in their backyard, containing all of their wishes for an infant. Soon, a child is born, though Timothy Green is not all that he appears.
A group of dated appliances, finding themselves stranded in a summer home that their family had just sold, decide to seek out their eight year old 'master'.
A green-skinned demon places a woman and two courtiers into a flaming cauldron.
Stuck in a life of indentured servitude, Marek dreams of becoming a wizard. When she meets the beautiful priestess Teela in need of help, she offers her assistance and provides a motley troupe. Together they go in search of Teela's sister, who was kidnapped by a wild ogre.
With his best friend Luca away at school, Alberto is enjoying his new life in Portorosso working alongside Massimo—the imposing, tattooed, one-armed fisherman of few words—who's quite possibly the coolest human in the entire world as far as Alberto is concerned. He wants more than anything to impress his mentor, but it's easier said than done.
Pil, a little vagabond girl, lives on the streets of the medieval city of Roc-en-Brume, along with her three tame weasels. She survives of food stolen from the castle of the sinister Regent Tristain. One day, to escape his guards, Pil disguises herself as a princess. Thus she embarks upon a mad, delirious adventure, together with Crobar, a big clumsy guard who thinks she's a noble, and Rigolin, a young crackpot jester. Pil is going to have to save Roland, rightful heir to the throne under the curse of a spell. This adventure will turn the entire kingdom upside down, and teach Pil that nobility can be found in all of us.
A young girl Abigail lives in a city whose borders were closed many years ago because of an epidemic of a mysterious disease. Abby's father was one of the sick - and he was taken when she was six years old. Going against the authorities to find his father, Abby learns that her city is actually full of magic. And she discovers in herself extraordinary magical abilities.
Princess Farah refuses to marry Sinbad until Prince Kassim, her brother, is able to give his consent. However, the Prince's wicked stepmother, Queen Zenobia, has changed Kassim into a baboon in order to have her own son crowned as caliph. Sinbad, his crew, the Princess and the transformed Prince travel to a distant land, fighting every obstacle Zenobia places in their path, to seek the advice of a legendary wise man who can possibly tell how to end the spell.
Cryptozookeepers try to capture a Baku, a dream-eating hybrid creature of legend, and start wondering if they should display these beasts or keep them hidden and unknown.
The strange little guy in the blue hood is well known to Krosmoz. His name is Joris and he's proposing to take you on a fantastic adventure. Our hero is leading a happy life in his magic shop in the city of Bonta. But one day, when he seeks out his idol, a Gobbowl superstar, everything changes for the worst as Julith, the vengeful witch, is back in town!